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30 Mar 2010

The WoW Guide to Building an Empire

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World of Warcraft

For those of you that don’t know, WoW stands for World of Warcraft and is a MMORPG (massive multi-player online role playing game) designed by Blizzard Entertainment.

It’s one of the most popular franchises of all time, and currently boasts a subscriber base of 11.5 million, each paying approximately $15/month.

Take a minute to think about those numbers.

This is essentially a continuity program that generates approximately 172 MILLION USD per month. Per freakin’ month!

But that’s not the stat that I want to talk about first.

The most telling statistic here is not the monthly revenue, but the amount of people playing.

One would think that WoW is just a game for kids and teenagers right?

Wrong.

It was hard finding statistics for this, but eventually I found a Nielsen report stating that on average, most WoW players are between the ages of 25-54, with a very small separation between males and females.

Even more interesting, was that there are nearly as many 55+ males and females as there are 25-54!

Being in the closet

What this tells me is that there are WoW players hiding in every neighborhood and workplace…in fact you could be sharing a cubicle with one.

The funny thing though, is that outside of teenagers and young adults, many people simply won’t admit that they play.

There’s a stigma attached to the game because of shows like South Park making parodies and because of the general perception that WoW players are unemployed, living in their mom’s basement, overweight, and single.

However, this isn’t the case at all…most WoW players are well-adjusted married folks earning decent wages.

So what does this tell us?

1. WoW has such an immense draw that many users can’t stay away, despite their unwillingness to share their use with the people they know.

1. Perceptions aren’t always reality. Gaming has gone mainstream and Blizzard has found a way to hook a shitload of people on their game.

How did they do it?

Building a community

You know how people like Seth Godin talk about the importance of building a tribe and creating a place where people are dying to hang out?

This is how it’s done.

As entrepreneurs, it’s time we start looking beyond the basics of blogging and selling ebooks and examine the business principles of companies like Blizzard, clearing a billion in revenue per year.

How did Blizzard do it? They created a community, built a tribe around that community, and turned it into more than a franchise, but an empire (sound familiar?).

1. Who Doesn’t Like Dragons?

I’ve been a fan of dragons, wizards, and warriors as long as I can remember. It probably started with some of my favorite books of all time…the Dragonlance Chronicles.

There are literally hundreds of millions of people that love this type of thing. It’s the same group that enjoys watching Lord of the Rings, reading fantasy novels, and in many cases, studying history.
This group has never had a way to play inside of a world like the one designed in WoW, and as a result, it’s like playing inside of your favorite novel.

Brilliant.

How Can You Do This?

Find a way to make dreams come true for the people in your niche. What do they want more than anything? How can they get more of what they want?

We’re all looking for that immersive experience…one that gives us another way to spend more time in our niche.

In my case, as a triathlete, it’s triathlon forums, magazines, books, triathlon camps, personal training etc…but there’s still room for more.

Why not a gym for triathletes. Why not triathlon TV? Why not a festival? Why not a real-life community?

See what I’m saying? There’s always room to go +1.

1. Create the Hangout

Blizzard built a place inside the game where people could sit around and talk while still logged in. They build in-game chat, grouping, and a variety of other methods that keep people wanting to hang out in the game.

When the game goes offline, they head straight to the forums, which act as sort of a refuge for people when they don’t feel like playing (or in many cases, forcing themselves not to play).

Build Your Community

When my wife was pregnant, she found some pregnancy forums to hang out in and didn’t leave until recently, when she took some time to rest.

My father is a huge golfer, and when he’s done playing golf, his group hangs out at the course or at their favorite local pub.

Club lovers hang out at clubs.

Bodybuilders hang out at the gym.

Audiophiles hang out on blogs, forums, and chat rooms.

Etc.

The key to really killing it in an industry is by creating “the” place that your tribers want to hang out.

That’s part of what creates the addiction…the fellowship…the basic human need of hanging out with people that you have something in common with.

It keeps you “in the game” and allows you to feed the addiction.

How can you do that in your niche?

3. The Carrot

This is where Blizzard is brilliant.

How can you keep people paying monthly beyond the normal attrition threshold?

By using a carrot on a stick.

In WoW, you can’t win. The game never ends. You can’t beat it.

There’s always another level, always another enemy, and always more “gear” to get.

Just when you think you have it all, they release an expansion, which is usually time perfectly in order to bring back players that quit previously, and re-energize the platform for another year.

More levels, more enemies, and more gear.

How can you quit when there’s always “one more thing” to accomplish?

What’s Your Carrot?

What can you do to keep people coming back for more?

Does your membership site suffer from bad attrition rates? Try offering a carrot at the end, such as a certificate of completion, access to special “members only” products, or a chance to become an affiliate.

If people buy one ebook from you and then bail, find a way to bring them back by offering a 2nd edition (hint…the print business does this all the time).

Create upsells. Use an autoresponder to bring them back. Keep them in the community so that they know when new products are released.

The list could go on and on…

My point here is that as an entrepreneur, you need to put your marketing hat on and think about how you can increase both first-time and repeat customers.

It doesn’t end with the product, that’s the easy part. It’s the rest that takes time, attention, and skill to accomplish.

Blizzard pulled it off to the tune of nearly 200 million per month.

They did it by following these 3 steps and then expanding their empire overseas.

How does your empire look right now? Is it growing, stagnant, or non-existent?

Don’t just focus on how to sell…focus on how to:

1. Sell stuff that matters.
2. Keep people coming back for more.
3. Expand your empire.

What do you think? How many closet WoW players do we have here, in this audience?

Who is ready to think beyond blogging and become an entrepreneur?

Let’s make it happen.

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  • http://twitter.com/nhangen/status/11317214398 Nathan Hangen

    Sure to be fun – The WoW Guide to building an empire http://bit.ly/9Xq3GB

  • http://twitter.com/zemalf/status/11319666752 Antti Kokkonen

    RT @nhangen The WoW Guide to Building an Empire http://bit.ly/a27v6C

  • http://taylormarek.com/ taylormarek

    You found me. I'm a WoW player myself and have loved the game from the start. The numbers are very impressive when you start looking into them, but even moreso is how well Blizzard understands their audience. They give them what they want. They partner with other companies to supplement the game. They even have an annual offline event, Blizzcon, that everyone flocks to. (And they make some real good money in that event I can guarantee it.)

    I think you'll like this post I wrote on my blog a while back, it supplements what you said here very nicely. http://taylormarek.com/2009/12/09/how-world-of-...

    Keep up the awesome work Nathan! :D
    -Taylor

  • http://zemalf.com/ Antti Kokkonen

    Proud healing priest here (with plenty of Alts of course), and definitely not in closet :) Retired (until I make eventual comeback) for about a year now.

    The key here is the “something to go for at all times”… There's always the next level, next gear update, next achievement, next cool conversation with someone, nitting a new cap, playing at the auction house to get in game gold…

    These are called game mechanics. There's a game in Twitter followers, number of re-tweets we get to our posts, Digg, number of Friends/Fans in Facebook. All games. For business and empire building… start giving people points, medals and badges they can show off. They'll come back to you for more…

  • http://twitter.com/notaproblog/status/11325976194 Jordan Cooper

    I'm gold farming and looking for healing potions on @nhangen blog – are there any orcs that need an armor upgrade? http://bit.ly/a27v6C

  • http://twitter.com/nhangen/status/11326133525 Nathan Hangen

    catching a lot of closet #wow players today – are you one? http://bit.ly/9Xq3GB

  • http://www.notaproblog.com Jordan Cooper

    Exactly the same correlation can be made with the Football Manager game. Although it's decidedly smaller than WoW, a whopping 1.5 million people each year purchase it globally – yet they tend to remain in the closet about their “addiction”.

    These are great example about how *any* niche/passion can be a profitable endeavor. Mainstream awareness and numbers don't matter – it's the depth & dedication of your “tribe”, no matter how large or small, that ultimately makes the difference.

  • http://mariamcisse.com/ Mariam

    Ok ok! You got me…Former Healing Paladin (my lovely plate can ;) )… Clean since November 2009 ;)

    I absolutely agree with you. Blizzard does a great job to keep the addicted ones to keep on grinding and leveling and doing other stuff.

    But this community is not made for everybody. There are plenty of people that can't associate themselves with this community (well, I couldn't). Sure, I love the game but I don't feel comfortable in the community. How do you get these people? Or does anybody care about them?

    In my opinion you should. Because just getting back to them when they decide to leave (like in my case) and try to sell them something at a point where's no interest anymore or only to place upsells is the wrong way to go.

    But I like the badges thing Antti Kokkonen mentioned. Just have been thinking about something like that.

  • http://website-in-a-weekend.net/ Dave Doolin

    I have successfully avoided all forms of video games since my one-and-only-addiction Descent (demo version only) circa 1996.

    That being said, I'm probably going to have to sign up for something like this for 1. if that many people are playing, it's an important cultural phenomenon I can't afford to ignore, and 2. I'm behind the power curve on game mechanics anyway.

    Nice write up. I'm sold.

  • remarkablogger

    I'm newly a player in WoW (for a couple weeks now) and the sheer immensity of it all is truly mind-blowing. If you want to see money-making and PASSIONATE blog niches, just google “world of warcraft blogs” and take a look.

    Just as with Microsoft and Apple, an ecosystem of cottage industries has sprung up around WoW. A great many people besides Blizzard make tons of cash around something they love, and I think that's awesome.

    It's truly a digital empire.

    Now, if I can just get my Tauren Shaman to level 14…

  • http://www.jewelry-secrets.com/ Richard Scott

    lol I knew there was magic here. I know a lot of people that play this game, I have never tried it. I have been just as hooked on other games, like Diablo and Starcraft also by Blizzard. So I know what they feel like.

    I like what you did with the community and the tribe relation. That was cool. It does really make me think more about my niche and what would really bring people back again and again. I like where this is going. Game on! :)

  • http://agilnetwork.blogspot.com/ Samuel Rodriguez

    All we have to do is to apply a sort of “SEO” on niches and keep them on the first page. Makes me have a lot of ideas. Great post Nathan.

  • http://twitter.com/nhangen/status/11364364023 Nathan Hangen

    #Webrepreneur The WoW Guide to Building an Empire: For those of you that don’t know, WoW stands fo.. http://bit.ly/ciumZd

  • http://www.thelacproject.com/ JeromeC

    Wow, what I meant to say this is an awesome post, Nathan! You've got a really good observation and I've learned a lot, thank you. “WoW players are unemployed, living in their mom’s basement, overweight, and single.” Hahaha, lol. When I read your post it talks about socializing. Chatting with friends, posting a thread in a forum, joining a guild and etc. Another way of saying “socializing is addictive”. One thing that made me awe, is applying the carrot on the stick to the players. As an online gamer, like myself ;) , I get interested easily in the new features from updates of an online game and I can have more fun on editing my avatar, too.

  • http://twitter.com/mikecj/status/11373957880 Mike CJ

    This will blow your mind – the numbers and demographics for World of Warcraft: http://bit.ly/9Xq3GB via @nhangen

  • http://www.mikeslife.org Mike CJ

    Staggering numbers, truly staggering. I've never been to WOW, but I did spend (too much) time in Second Life a couple of years ago, and it has a similar demographic,

    These are immense markets, and food for thought….

  • http://twitter.com/kbloemendaal/status/11376954493 Keith

    RT @nhangen The WoW Guide to Building an Empire http://bit.ly/a27v6C WoW srigme sounds like the "blogger" stigma!

  • http://twitter.com/fwallinder/status/11433492174 Fredrik Wallinder

    RT @nhangen The WoW Guide to Building an Empire http://bit.ly/a27v6C

  • http://nathanhangen.com/blog Nathan Hangen

    2nd life is nothing compared to WoW…it sucks in people that hate dragons and magic and all that…I have a feeling you'd end up as a guild leader in WoW :D

  • http://nathanhangen.com/blog Nathan Hangen

    Thanks man. I prefer to use real-life scenarios for study material because that's where the real money is made and if we can implement just a few of these lessons in our own business, we can turn this little “blogging” niche into something much more powerful.

  • http://nathanhangen.com/blog Nathan Hangen

    Yeah, SEO isn't my specialty, but I do place a lot of value in it.

  • http://nathanhangen.com/blog Nathan Hangen

    Find out how you can create fans that have even a fraction of that passion and you've got something special.

  • http://nathanhangen.com/blog Nathan Hangen

    To be able to keep a game community together for that long…with the same basic game, is very impressive. They play Gods and they do it very well.

  • http://nathanhangen.com/blog Nathan Hangen

    I'd tell you to start the trial, but I might never see you again :)

  • http://nathanhangen.com/blog Nathan Hangen

    I knew I'd find one or two!

    Yeah, it's an interesting community for sure, but they've made some changes that really cater to players not wanting to hang out with kids.

    Such a fragile, but impressive ecosystem.

  • http://nathanhangen.com/blog Nathan Hangen

    I kind of figured you for a raidmaster or something. Leading the 25 man charge :)

  • http://nathanhangen.com/blog Nathan Hangen

    Yep, the endless questing can drive you mad or into exhaustion lol.

    Mechanics…great stuff. That's the nuance that keeps people craving more.

  • http://nathanhangen.com/blog Nathan Hangen

    I'd like to go to Blizzcon just to see the hoopla. Sounds like a fun event.

  • http://taylormarek.com/ taylormarek

    Ditto, sounds like it would be awesome!

  • http://mariamcisse.com/ Mariam

    LOL! I have that strange picture in my mind.. Fully equipped tauren def warrior typing a post into the raid chat ending with “Let's dominate this world!” *rofl*

  • matthewneedham

    Nathan, this is amazing and I really like how you've applied the lessons here.

    $172m – wow.

  • http://taylormarek.com/ taylormarek

    Ditto, sounds like it would be awesome!

  • http://mariamcisse.com/ Mariam

    LOL! I have that strange picture in my mind.. Fully equipped tauren def warrior typing a post into the raid chat ending with “Let's dominate this world!” *rofl*

  • matthewneedham

    Nathan, this is amazing and I really like how you've applied the lessons here.

    $172m – wow.

  • wesley.

    WoW player here going on four years…/cry

  • http://twitter.com/agebergx/status/12080938647 Adrian T

    The WoW Guide to Building an Empire: http://bit.ly/b75NGh

  • http://nathanhangen.com/blog/fortifying-your-empire/ Fortifying Your Empire | Nathan Hangen

    [...] you’re looking to build an empire, not just a blog, [...]

  • wendymaynard

    She whispers, “I'm a Night Elf Druid.”

  • http://nathanhangen.com/blog Nathan Hangen

    No way! We found another one :)

    I knew I wasn't the only one…

  • http://nathanhangen.com/blog Nathan Hangen

    I just need 10% of that and I'll be happy.

  • http://nathanhangen.com/blog Nathan Hangen

    Human warlock tyvm :)

  • http://nathanhangen.com/blog Nathan Hangen

    4 years, that's quite an accomplishment. What they've done to the game, from someone that plays it casually, is impressive.

  • http://www.MavenDiary.com Wendy Maynard

    She whispers, “I'm a Night Elf Druid.”

  • http://nathanhangen.com/blog Nathan Hangen

    No way! We found another one :)

    I knew I wasn't the only one…

  • http://nathanhangen.com/blog Nathan Hangen

    I just need 10% of that and I'll be happy.

  • http://nathanhangen.com/blog Nathan Hangen

    Human warlock tyvm :)

  • http://nathanhangen.com/blog Nathan Hangen

    4 years, that's quite an accomplishment. What they've done to the game, from someone that plays it casually, is impressive.

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